Another great night at CBG. Lots of laughter and fun to be had. Here is what made it to the tables:
Netrunner
Chrononauts
Bitoku
Thunder Road: Vendetta
Ticket to Ride
It’s a Wonderful World
Harmonies
Flip 7
Magical Athlete
Kingdomino
Bristol 1350
The Quest for Eel Dorado
Campaign Corner Report
It’s been a while since I have done one of these so I thought I could shine a light on what happens before the board games come out. The morning of each CBG Event we have Campaign Corner. A place where Table Top Role Play Game’s (TTRPG’s), Campaign style board games and other long format games meet. We currently have 2 tables running, a Dungeons and Dragons table and my table, where we play Daggerheart, a card based TTRPG.
My table have been playing Daggerheart for just over a year now and have really enjoyed it. A narrative driven game where the table as a whole create and drive the story. This means, unlike many other TTRPG’s often I, as the GM (Game Master), will answer a players question about something with a question of my own. For example;
Player: “We head to the market”
GM: “As you come around the corner, the tight alleyway suddenly open into a vast market, you see brokers and stall holders brandishing their goods. A small individual, halfling or light framed dwarf maybe, rushes up to you shoving a large fruit into your face, “want some …” . Describe the fruit and what does he call it.”
This is a simple example, players at my table have created entire society structures and taboos. This game, while still coordinated and directed by 1 individual, the GM, encourages co-operative storytelling and world building.
As a result of this style of play, it can create some very impactful moments. I will not be describing what happened this last event due to spoilers for my players but simply to say those of us who attended the CBG Event only played a few light games and then spent most of the night in debrief and discussion about what happened at the table during Campaign Corner.
It is fantastic that CBG has space for people to sit and discuss without the need of a game. It really does build on that community aspect of the club. The ability to relax a chat while still feeling included in the activities of the night.
If you are interested in taking advantage of Campaign Corner, simply have a chat with a host in an orange vest at a CBG Event to find out how to book a table and start an adventure of your own!
Event Report from Hobbo
Mel, Colin, John, Chris, Gwyn and David H were able to play some of Mel’s new games she brought back from Playcon. The games they played were magical athlete and Bristol 1350.
Magical athlete is a game about racing around a track with a multitude of characters to pick from, each with a special action that can trigger at any point throughout the race.
Each game consists of two races using the characters that each person picked, and the winner was the one with most points at the end. Mel won the first game overall and David H won the second.
The second game was Bristol 1350, a game about escaping Bristol, on carts, without getting the plague.
To win this game, whoever was in the carts, must escape Bristol first with everyone having symptom cards four or less. If the first cart has a plagued person on board, the remaining players get one more turn to escape. If no healthy carts leave Bristol, everyone loses.
Throughout the race, Mel abandoned David’s Cart for Colin and Chris’s, which end them escaping Bristol but full of sick people. John and Gwyn crossed second but had sick people on board. Surprising everyone David H managed to cross the finishing line on the final round with no sick people making him the winner.
